All tagged VR

Creative COW: Creating Dunkirk VR: Ingenuity, Accessibility & Adobe Tools

Academy Award-nominated director Christopher Nolan has referred to his film Dunkirk in IMAX as “virtual reality without the goggles,” so when it came time to build Save Every Breath: The Dunkirk VR Experience, the team at Practical Magic knew that the stakes were higher than usual... I recently got to speak with both [Practical Magic’s Matt Lewis] and [Adobe’s Director of Immersive, Chris Bobotis] about building the VR experience, how Adobe’s extensible and democratized tools made Save Every Breath: The Dunkirk VR Experience possible, and how VR is a perfect medium for emerging talent. —Kylee Peña, CreativeCOW

VentureBeat: Adobe Designers Offer 4 Insights into VR’s Future

Adobe has traditionally pioneered tools and workflows for professionals and creatives to build for a digital medium. The rise of virtual reality has led to Adobe building the platforms necessary for creators to transition into the world of 3D spatial computing. I’ve interviewed four innovators from Adobe Research and Adobe’s Design Lab who are building the company’s VR technologies, to get their insights on the future of VR and 3D immersive technologies. —Michael Park, VentureBeat

Premiere Pro CC 2018 (12.0.1) Update

The January 2018 release of Premiere Pro has some exciting new enhancements. Read on to know more:

THEGAMEVEDA: Meta 2 Metaglasses - Holographic Adobe Premiere Pro 3D 360° VR Video Editing

Here I take a look at one of the main uses for me of the Meta 2 .Note the video capture is far lower res than the actual experience In use I see 3 screens @2560 by 1600 (scaled to the display) but sans the jaggies you see in the web cam capture and all text is legible. Find out if we can use Adobe Premiere Pro holographically? and why you should in the video... which is made after applying the 2.5 SDK update, which improves the Meta 2 experience as you will hear me explain. —THEGAMEVEDA